{"id":17,"date":"2018-03-11T16:13:15","date_gmt":"2018-03-11T16:13:15","guid":{"rendered":"http:\/\/savagerifts.wnyrpg.com\/adaptations\/?p=17"},"modified":"2018-03-13T09:10:37","modified_gmt":"2018-03-13T09:10:37","slug":"afc-101-flying-command-car","status":"publish","type":"post","link":"http:\/\/savagerifts.wnyrpg.com\/adaptations\/2018\/03\/11\/afc-101-flying-command-car\/","title":{"rendered":"AFC-101 Flying Command Car"},"content":{"rendered":"<p>EDIT: After a brief forum discussion, a (probably more balanced) version has been posted <a href=\"http:\/\/gunrocksgamingrules.pbworks.com\/w\/page\/116659248\/Savage%20Rifts%20Stuff#view=page\">here<\/a>.<\/p>\n<p>This is the kind of car that a Coalition officer and a squad of Dead Boys, or a Psi-Stalker and a squad of Dog Boys, might come pulling up in. It&#8217;s not hugely armored, but it&#8217;s quiet and has a nearly limitless range and can ascend to 500 feet or as low as 2.<\/p>\n<p>Couldn&#8217;t find an image online of it but it resembles a scary theme park ride car, all black with white trim and a death&#8217;s head motif on the front with skull eyes for headlights. There&#8217;s a driver and then a tailgunner standing up in back, and four more seats for whoever is coming along.<\/p>\n<p>Black Market and Northern Gun knockoffs exist, including the Light Rail Gun. Might be a nice way for your campaign&#8217;s Heroes to get around.<\/p>\n<p><strong>AFC-101 Flying Command Car:<\/strong> Size 2, Acc\/TS 30\/95, Toughness 30 (18), Crew 2+4<\/p>\n<p><strong>Notes:<\/strong> Exposed Crew, Handling 2, VTOL, M.D.C. Armor, VTOL, Sensor Suite<\/p>\n<p><strong>Weapons:<\/strong><\/p>\n<ul>\n<li>Light Rail Gun<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>EDIT: After a brief forum discussion, a (probably more balanced) version has been posted here. This is the kind of car that a Coalition officer and a squad of Dead Boys, or a Psi-Stalker and a squad of Dog Boys, might come pulling up in. It&#8217;s not hugely armored, but it&#8217;s quiet and has a &hellip; <\/p>\n<div><a href=\"http:\/\/savagerifts.wnyrpg.com\/adaptations\/2018\/03\/11\/afc-101-flying-command-car\/\" class=\"more\">Read more &raquo;<span class=\"screen-reader-text\"> &#8220;AFC-101 Flying Command Car&#8221;<\/span><\/a><\/div>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[7,8],"class_list":["post-17","post","type-post","status-publish","format-standard","hentry","category-vehicles","tag-adaptation","tag-coalition"],"_links":{"self":[{"href":"http:\/\/savagerifts.wnyrpg.com\/adaptations\/wp-json\/wp\/v2\/posts\/17","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/savagerifts.wnyrpg.com\/adaptations\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/savagerifts.wnyrpg.com\/adaptations\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/savagerifts.wnyrpg.com\/adaptations\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/savagerifts.wnyrpg.com\/adaptations\/wp-json\/wp\/v2\/comments?post=17"}],"version-history":[{"count":4,"href":"http:\/\/savagerifts.wnyrpg.com\/adaptations\/wp-json\/wp\/v2\/posts\/17\/revisions"}],"predecessor-version":[{"id":33,"href":"http:\/\/savagerifts.wnyrpg.com\/adaptations\/wp-json\/wp\/v2\/posts\/17\/revisions\/33"}],"wp:attachment":[{"href":"http:\/\/savagerifts.wnyrpg.com\/adaptations\/wp-json\/wp\/v2\/media?parent=17"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/savagerifts.wnyrpg.com\/adaptations\/wp-json\/wp\/v2\/categories?post=17"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/savagerifts.wnyrpg.com\/adaptations\/wp-json\/wp\/v2\/tags?post=17"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}